The Monk, with its rapid flurries of attack rolls, will naturally land a lot of crits, and also has Stunning Fist from level 5, which turns every attack into anautomatic critical strike, then burn the resources for an absolute ton of damage. Halfway between cultures and halfway between the forces of life and death, this build takes a half-wood elf and modifies it heavily with Tashas rules to make something capable of putting out great damage and healing using this subclass. However, this only works after you hit with an unarmed strike so if Wizards of the Coast LLC. Your email address will not be published. More than any other Monastic Tradition, the Way of Mercy deviates from the typical Monk themes. MMoM Bugbear has a fascinating interaction. Level 3 Monk . builds from WIS and is useful out in the wilderness, where many adventures take place. We can still only do that ability once per turn, but now we can afford to be a little more liberal in our usage of Stunning Strike to aim to give ourselves advantage before we do. Way of the Open Hand. replace both attacks without spending Ki. Hat of Wizardry 5E: I Put On My Wizard Hat. Especially early on, the Monk is going to have trouble healing diseases and poisons. 6 Skills 7 Backgrounds 8 Feats 9 Weapons and Armor 10 Magic 11 Multiclassing 12 References Monks are devout followers of law and order. Party members who die near the Way of Mercy Monk are going to get punched back to life, after, of course, the Monk has had a quick nap. Regardless, it just feels very strange that there would be a little subsection of a typical monastery devoted to wearing a different flavor of odd clothing and channeling the forces of life and death rather than something more normal like elements. You can read my other subclass reviews on Flutes Loot by following this link! This opens up the class to try and pick up some extra utility skills. Crusher: Increase a stat, and gain some serious boosts. They gain two free skill proficiencies (giving the Monk a crazy 7 total proficient skills at level 3). Medicine makes a ton of sense, and will be useful for checking injuries and patching up just a touch after a fight. However, they. more levels you can afford to use this more often, and Physicians Touch Alternatively, when using Flurry, the Monk can boost one of the attacks with Hands of Harms damage, also for no extra cost beyond the 1 Ki of Flurry. Your email address will not be published. We now pick our whip as a dedicated weapon, allowing us to attack with it and trigger Flurry of Blows if we want to do a bunch of damage in a turn. You can use them on poisons and wounds to augment your ability to use Medicine. As the title states, Im playing a way of mercy monk in my next campaign. are quite literally anthropomorphic ravens. Their stats are as follows (their a changling and we rolled for them) Str: 10 Int: 10 Dex: 18 Cha: 12 Wis: 16 Con: 14 Should I go for feats or asi? Things like Disarming Strike or Menacing Attack can lock enemies out of taking useful actions, and Parry or Bait and Switch bring a lot of mobility and defense. useful, and the class will want the stats to make them good at both. Pallid Elf Kenku Conclusion - Our Take on the Mercy Monk Master Life And Death: Mercy Monk 5E The Monk of Mercy is a healing archetype. Blows. by Prince Phantom. It's basically just spending a ki for free health, which, in a party where the monk is the best tank you got, is very helpful. Monks who follow this philosophy learn to channel Ki, the natural energy of life, using it to set broken bones and heal bleeding wounds. Mobile is popular. Physicians Touch: From level 6, the Way of Mercys class abilities become drastically empowered. do so in combat. Healers, mediators, and teachers, these Monks are happy to step into social encounters and act as impartial third parties, and may also have skills that tend towards wilderness survival, or even community leaders. The penalty gradually fades over a few long rests. I think which option you go for will depend on your play style. Free skill and tool proficiencies are always nice, especially when theyre not the sole ability a subclass gets at that level. : More than any Monk, the Way of Mercy needs to be able to move. , is a very strong ability that ignores a lot of the opportunity cost that makes healing during combat a bad idea in 5e. Hand of Harm now subjects a creature to the poisoned condition until the end of your next turn (they get disadvantage on attack rolls and ability checks). to output healing. A player can combine two classes to create a unique build with some of the abilities of both. Coming to the game from Tashas as something of an unarmored DPS paladin, Way of Mercy is one of only two blue-rated Monk subclasses on the site for its incredible utility and versatility. When building a monk Way of Mercy in DnD 5e, consider the following: Try a kenku or goblin race. Those are generally considered the best feat options. The Way of the Mercy Monk was introduced in Tashas Cauldron of Everything. This ability is incredibly powerful, and a fitting capstone for the subclass. But, with a 24-hour window in which it will function after the targets death, if you between attacking and using Hand of Healing, so you could Attack, use The second reason is that this is activated after the attack roll is made, so the Monk can see the result. This guide breaks down the subclass and some effective choices to help build your character. Best feats for way of mercy monk? Incisive Sense gives you advantage on Investigation and Insight checks all of them! Owlin: Free stat choices, Darkvision, and proficiency in Stealth. Even Revivify normally costs 300 gold. While the subclass is incredibly strong, at lower levels, when the class only has a handful of Ki points and one real ability, the class will mostly feel like a base monk with some incidental healing attached. A language and Religion suit the background of many Way of Mercy monks. Healing. So this is effectively a ton of free HP to keep the party topped up every time they take a midday break. Drop in a level of Bard for proficiency with maracas. It doesnt stand out for me as a particularly fun Monk to play; it makes a decent backup healer/condition remover in a party. Acolyte makes good sense as a being trained in a monastery, so we take that and trade the skill proficiencies for Perception and Survival to take advantage of the high Wisdom. Epic Good Meh Bad The Way of Mercy Monk subclass is found in Tasha's Cauldron of Everything. 5 4 comments Best Add a Comment JamesGames0114 2 yr. ago The +10ft movement this feat offers naturally synergizes with the speed increases of the Monk class, creating a character with a minimum 50ft base speed from level 2. : Perception and Religion both make sense, and an instrument or gaming set, plus a language, add a little mystique to a character that might have come from some long-forgotten monastery. For more on multiclassing, see my Practical Guide to Multiclassing. Tracker (UA). The Mercy Monk is a strong option. So, clearly they didnt futureproof this section. (And any more attacks you have left.). Hand of Harm adds the ability to make the target Poisoned with no save. Out of them all, you can argue that the Way of Mercy is by far the grimmest. Skills, Expertise, Cunning Action, everything it gives is fantastically useful, and more importantly, enjoyable to play. Bugbears are always great for a Monk with their extra reach. With a 18 in each stat, you'll have an AC of 18. The result is a mobile and deceptively tanky damage dealer that can and will bounce around combat encounters, healing and killing at its whim. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The Lotusden Halfling has perfect stats, Advantage against being frightened, the ability to move through larger creatures squares, some daily spells, and the Halfling Luck ability to reroll 1s. This works well with the Alert feat. Most monks don't want feats. Immunity to the stunned condition is very rare. However, they really need Wisdom. This is like that scene from Dr. Were a MAD class and we already have tons of things to do with bonus actions. Now, when using Flurry of Blows, the Monk can choose to replace. apply this. Multiclassing is a popular method of character customization in Dungeons & Dragons Fifth Edition. They are faceless; their identity no longer matters. Way of Mercy does need decent Wis, but your features are useless if you can't actually hit anyone to apply them in the first place. Well, Hand of Healing doesnt even take a full bonus action. The first scales with level, and can be used multiple times per day in the place of an attack, and the second is a one-use disable effect that either knocks back or Incapacitates. The wording around how Hand of Healing works here is somewhat clumsy. The first is that in an emergency, the Monk can throw out multiple empowered attacks per round, which stacks damage up very fast. Its definitely worth the ki point; it arguably was worth the ki point before! But the key thing here is the constant flight thats only limited by armor choices. Poisoned is an absolutely fantastic debuff against most enemies (though Implements of Mercy is nice to make healing potions in downtime and give us some extra skills to use our high wisdom. Are you wanting new and exciting items for your character? Spend one ki point to unstun/stand up from dying two people in one turn. No. This feat is really good for monks, increasing your Wisdom, and giving you Hunter's Mark. When you use Flurry of Blows, you can now replace each of the unarmed strikes with a use of your Hand of Healing, without spending ki points for the healing. A level of Druid would also let you do the Shillelagh shenanigans I talked about above while getting you nice bonus things like Absorb Elements and Healing Word in case someones out of reach of even your massive move speed. If I were running a Monk as my next character, Id probably be taking a very close look at this subclass first. This makes Hand of Harm cheaper if youre in the habit of using Flurry of Blows. Updated MMoM: The updated version of the Aarakocra doesn't change how they work for the Monk in any major way.There's some appeal to having three +1 increases, but otherwise the advice doesn't change. Flurry of Healing and Harm: At level 11, the Way of Mercy learns to further enhance their Flurry of Blows. : Also at level 3, the Way of Mercy allows a Monk to channel healing energies through their fists. Out of them all, you can argue that the Way of Mercy is by far the grimmest. Both are incredibly useful to a class that traditionally lacks AOE, and dont cost anything more than one of the punches you were going to be throwing. Considerations for Selecting Monk Feats The Monk class is notoriously MAD: Multiple Ability (Score) Dependent. Also the DC of our Stunning Strike and our bonus for Hands of Healing and Harm. Advantage and if they dont die you can always hit them with Hand of Harm This is a very solid ability for a few reasons. Monk is a very DEX and WIS heavy class, and want those as high as possible. Healing in combat is best when a party member is at zero hitpoints making death saves. Is that bad? They are great at forging, and they have the really fun Mimicry ability. While it isn't going to be the most powerful option at the table, I do think in groups full of melee allies throwing themselves into danger . The once-a-day Misty Step is nice too. Hermit: Medicine and the Herbalism kit are already on your list, so are open choices. The Way of Mercy. Once per turn, when you hit a creature with an unarmed strike, you can spend one ki point to deal extra necrotic damage of one Martial Arts die plus Wisdom mod. But its also the best monk for healing, especially as an off-healer role. You can take over when a Cleric is busy. Hopefully your target got paralyzed next to an enemy to make this as efficient as possible. Our hands will enjoy being magical weapons going forward. Wisdom is added to their healing and their damage now. This Monk is great for beginners and players who have no idea how to play a Monk. Join the Scoundrel Game Labs Mailing List. similar to Revivify, but lacks an expensive cost. Were still no Defender by any means, but we can absolutely help our battlefield controller by making something less mobile. It tends to be a pretty versatile skill to have, depending on how optimistic you and your DM are about skills. Thus, a monk need choose a tradition only upon reaching 3rd level.. Random Powell September 14, 2022 Last Updated: May 22, 2023 Introduction Coming to the game from Tasha's as something of an unarmored DPS paladin, Way of Mercy is one of only two blue-rated Monk subclasses on the site for its incredible utility and versatility. This can allow your Monk to act as the party Rogue if needed. nearly every monk) theres an incentive to fight unarmed even if your It puts the Monks mobility to use, too. 2 Customized Origin: The Aarakocra's ability score increases were already perfect for the Monk, so the custom origin rules make the Aarakocra less appealing now that other . Implements of Mercy (Way of Mercy feature) - Two more skills in Insight and Medicine, and we get a mask, which is a purely flavorful addition. Fey Touched is a great feat to add additional mobility to your monk, especially at lower levels. Remember that we have reach if were only attacking with the whip in a turn, so we dont need to get into range unless we want the burst damage. Magical healers will. This feat is useful to those who focus on slashing weapons (scimitars, aarakocra talons, etc). The Mercy Monk is the clear and obvious winner for best monk subclass, which isn't saying very much. The creature doesnt get a save against the poisoned effect, so the only downside is that it only lasts one turn. Its those later abilities that are key to the power of the Way of Mercy. For the Mercy Monk, you should strongly consider the Fighting Initiate feat for the Unarmed Fighting Style. Being able to heal a party member and potentially remove a powerful negative condition, as part of the same attack action that the Monk would be taking. As described above.BaseIncreasedStr88Dex1517Con1516Int88Wis1516Cha88. One reason why I really love way of mercy is the flurry of blows heal option. And while the Way of Mercy wont be the best at them, picking up one or two knowledge skills is a fun way to round out a character. Cleric Multiclassing: Fun Concepts and Practical Guidance for D&D 5e , You can read my other subclass reviews on Flutes Loot by following this link, Flutes Loot content about Monks right here. Hand of Healing is essentially half the price in ki. But its certainly an option. This guides writer had a Way of mercy Monk sit down at his table for the first time in mid-2022, and was surprised by how much fun the class was just towatch. Both require ki to use at all levels, and when you run out of ki, youre a Monk with a Mask. Action to use Hand of Healing outside of combat its more efficient to This guide provides an easily referenced list of the best feats for Monk characters as well as an explanation of when you should and shouldn't take a feat. You also get a neat mask as a class feature. Herbalism kits are actually pretty solid in general. Flurry of Blows to heal an ally, then run over to an enemy and attack If the creature died while subject to any of the following conditions, it revives with them removed: blinded, deafened, paralyzed, poisoned, and stunned. These are Simple melee weapons with the finesse quality, which means they count both as a Monk weapon and dont block Way of Healing abilities on unarmed strikes, and can be used to deliver Sneak Attack damage. If you already know how to get the most out of a Monk, then the features are solid. If you have a level of Cleric, you can also cast Hex with your Cleric spell slots. Monastic Tradition - Way of Mercy. Slasher is the rude present we deliver when we whip something scary from 10 feet away and then run 30 more feet to something much less scary that you can Flurry down in one turn. However, none of that compares to the blessing of +1 Wisdom that the Pallid Elf gets. Once you use this feature, you cant use it again until you finish a long rest. Required fields are marked *, $MMT=window.$MMT||{};$MMT.cmd=$MMT.cmd||[];$MMT.cmd.push(function(){$MMT.display.slots.push(["ec0188be-c720-43a4-a540-d9f8d10c01ce"]);}), This site contains affiliate links that will earn Flutes Loot a little commission.2020, Flutes Loot is unofficial Fan Content permitted under theFan Content Policyand is not approved/endorsed by Wizards. The Mercy Monk is really looking for the combination of Dexterity and Wisdom that most monks want. You know exactly whats happening around a crime scene. Disadvantage on Ability Checks due to being Poisoned, you can Shove them The mask from Scream, V for Vendetta, or The Mask would be fun. The Way of Mercy monk brings life and death into perspective. Im going to sigh heavily here, but a level in Peace Cleric is also a fantastic choice if you wanted to be the SAD thing I discussed. Why wouldnt they be a good choice for a plague doctor? Well, they are a great choice. You can just play it straight up and split your ASIs between WIS and DEX; it doesn't really need any "tricks." The easiest thing to do is just pick a race that gets a weapon proficiency, so you can make attacks with a longsword/battleaxe/d10 damage die. It also scales entirely with character level, ending in an ability that can deliver big buffs to six party members up six times per day. Existing as a force of balance, these Monks are capable of healing as well as harm. At level 11, you get a ridiculous amount of versatility for. Theres no reason I can see why you cant use a single hit to trigger both try to stun a creature, and if that fails, then use Hand of Harm to at least do some extra damage and leave it poisoned. Itll scale well with time, though not necessarily overly fantastic. punch the air or attack the darkness, then follow with a Flurry of Blows Hang out near a Paladin with a Charisma of 18 and we cant fail on anything but a 1. This is not a particularly impactful eleventh-level ability. If your table allows flanking or has some other way of getting easy access to advantage like a Wolf Totem Barbarian, take Elven Accuracy. Gives a +1 to the chosen ability score and Advantage on saving throws of that ability, so choosing Wisdom for this feat is a Monk's best option . : Free stat choices, Darkvision, and proficiency in Stealth. Notably, it costs no money. They are realists; when magic cannot save someone, a swift end can be their only salvation. In addition, when you make an unarmed strike with Flurry of Blows, you can use Hand of Harm with that strike without spending the ki point for Hand of Harm. healing, but enough to bring a dying ally back into a fight. Long Rest. In a straight duel with a heavy hitting foe, unless the Monk is spending major resources, theyre going to get hurt. Magical healers will demolish what you are able to do, but you have a good source of healing, which is perfect. Youll want to use this either if the target is weak to Necrotic damage, or if you really think your necrotic damage will be required to kill the target quickly. Now, whats actually great about this ability is the second paragraph. The Way of the Four Elements is one of the most magical of all the monk subclasses, using ki to produce air, earth, fire, and water from their body's own energy. One of the biggest issues with the Way of Mercy is how back-loaded its abilities are. Two, it can be used on any target within range, including the monk, and can also be used to karate kick a party member on 0HP back to life. And unfortunately, its not the one youre looking for. One ki is a fair price for this mediocre amount of healing. your Action to not damage your enemies when Healing Word is available, so Since you can move between attacks, I believe that you can also move Grab the Mobile feat and flyby attack your enemies every single round, while healing your allies with gentle pats to the head. They unite mind, body, and soul to attaint heir most perfect self. condition, making it an amazing way to briefly debuff martial enemies
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best feats for way of mercy monk