Here are some other tactics to consider in multiplayer games: The products discussed here were independently chosen by our editors. As important as expansion is, it's equally important to prevent your opponent from expanding or maintaining an expansion. Eliminate the traitors and their Chinese allies. Counter spy drones with anti-stealth (defensive structures, primarily) around the perimeter of your base. Activate a carpet-bombing strike from the Chinese airfield. Putting a couple of points or all three points into cash bounty is wise if you're ahead (for instance, more in control of expansions and up in units or cash) in the game. Example: C:\Program Files (x86)\Origin Games\Command and Conquer Generals Zero Hour\Command and Conquer Generals Zero Hour + Post article Articles. Keep the ambulance close to mend your infantry's wounds--it's certainly cheaper than replenishing your force! Spend a general point on artillery training to make all inferno cannons emerge from the war factory as veterans. Select your construction dozer and build a command center, a nuclear reactor, and a supply center (build a few more trucks to hasten collection). Place a general point in spy drone--it's an excellent way to maintain reconnaissance on your enemy. Once you have line of sight on the Stinger site, bombard the position with your Tomahawk launchers. Select the carpet-bombing, designate the target, and watch the pyrotechnics. The Red Guard are also effective against other infantry and lightly armored vehicles. (USA 04 - Operation Sea Sharks) Command & Conquer Generals-Zero Hour. A group of six or more upgraded mobs, though expensive, can level buildings in mere seconds. Scorpions are the primary armored unit for the GLA. You have plenty of supplies, so don't hesitate to train more units and research numerous upgrades. It's a transport helicopter that can transport troops and supplies. The GLA rocket buggies are fast, but they aren't a threat if you place the final pilot inside a humvee. Thorough exploration of the map reveals hidden reinforcements, including Battlemaster and Overlord tanks. By Send a few rebels up there and capture the oil derricks to receive an additional income. Move up the hill on the western side of the dam. Beware of mines in the area and watch your units on the train tracks. Explosions are useful in defense too! Mission Objective: Establish a base and locate resources. Although the Stinger sites will fire upon the inbound Tomahawk missiles, don't fret. Upgrade the dragon tank with "black napalm" at the war factory--it increases dragon tank damage by 25 percent. Push east into the American base and destroy all the structures. It was released for Microsoft Windows and Mac OS X in 2003 and 2004. . Train a rebel (upgrade with capture building) and send him west to capture the oil derrick for additional income. Position them near the southwestern entrance. Mission Objective: Collect $40,000 in stolen supplies. Select the barracks and research the capture building upgrade. Destroy the dam to "free" the village. It's great for bombarding enemy expansions, but expect immediate retaliation. Park your ground and air units near the southwestern entrance to the map. After finishing the barracks, train a rebel with the "capture buildings" upgrade and send him east of the road--there's a hospital there that will provide auto-heal for your infantry if you capture it. Addons - C&C: ShockWave mod for C&C: Generals Zero Hour Demolish the enemy's power plants to cut power to defenses before you advance into the enemy's base. Counter the GLA forces at this point with the aid of your Battlemaster and dragon tanks. Take note of the supply dock nearby if you need further resources. The US force enters from the southwest corner of the map and exits at the northeast corner. It also adds new sounds, maps, bug fixes, enhanced graphics, and . Position your forces at the bridge that leads into the American base. Cluster mines are dropped from the air, so anti-air defense can prevent their use, but there's no defense against an artillery barrage. You'll discover that there are typically no defenses placed behind bases, so your Rangers and rebels can wreak havoc without being shot--at least initially. As expected, the GLA launches an attack on the peace negotiations. Save the captured pilots. Search the town for some secrets. Protect the southeastern area of your base and grab that supply crate! Upgrade the Rangers with "capture building" and take over the enemy's structures. Attack the American units with their appropriate counters. You may lose the air units along the way, but the end result is worth the effort (especially if you've accumulated a lot of funds). After destroying a crowd, the mob subsides momentarily. The GLA will attack these structures, so position some humvees nearby or train some Chinese Red Guard units to defend the area. There are some supplies and a hospital in town that are worth investigating at the earliest opportunity. Pile a group of terrorists in a technical for quick delivery. Capturing buildings and hacking cash are her most useful abilities. Cash Bounty - Earn a cash bounty for every enemy unit or building you kill. This walkthrough is being provided to you through us courtesy of Carl's Guides.com . Exit your base to the north and defeat the Chinese units patrolling the road. GamingHyena's Command and Conquer Generals Complete Mission Walkthrough v1.2.5 This guide will go . Some mission maps come with multiple versions of itself, the duplicates titled with CINE, INTRO or END. Level a building and grab the crate that appears to gain another $1,000. Black Sheep - Command & Conquer Wiki - covering Tiberium, Red Alert and Search east of your starting location to find an oil derrick. Alternately, you can spend general points on artillery to bombard the convention center from long range. Mission Objective: Destroy the Scud storm. Avoid confronting enemy armored vehicles and command the dragon tank instead against the enemy's infantry line. Some GLA defenders reside to the north on the eastern side of the train. Finally, look in the northwest corner for another supply depot if you need it. As combat rages on, move in the technical, pop out the hijackers, and start stealing enemy units. US forces have surrounded the GLA capital. There's a second supply dock on the southwest area of the map. Produce a few more workers. As you build, clear the surrounding area of GLA forces (the bombers didn't get them all). If you like, you can also construct some structures to assist your efforts to complete the first objective. The general-point structures differ in the single-player campaigns. Add them to your battle group. Use Red Guard troops in larger groups and note the star symbol underneath their feet--in groups, Red Guard receive a "horde" bonus that increases their effectiveness. Cross to the southeastern corner of the map. Look for holes in your enemy's defenses and sneak her behind the line. The GLA maintains control of the convention center in the southeastern corner of the map. Work your way up the tech by killing units and getting money for it. As with other armored vehicles, use the Crusader against vehicles and structures and avoid infantry, particularly infantry specialized in eliminating tanks (run over those infantry if necessary!). Set the war factory's rally point to the road east of your base. The tractor guards another Stinger site at the bridge. Keep the angry mob off the streets when police cars arrive. Command And Conquer Generals - GLA Mission 1 - YouTube GDI 1- X16-Y42 Table of Contents 1) GDI 1 - X16-Y42 2) GDI 2 - Knock Out That Refinery 3) GDI 3 - Air Supremacy 4) GDI 4 A - Stolen Property (Belarus) If you're starving for even more supplies, search the northwest corner of the map for a collection of oil derricks. Saving all three points for artillery barrage is useful if you can follow up the bombardment with a ground assault or even a MiG strike (assuming the enemy lacks appropriate anti-air defenses). Cross the bridge with your infantry and vehicle units. The quad cannon is the staple of the GLA's anti-air abilities. Upgrade to chain guns at the war factory. The GLA has a toxin tractor facility in the northeastern section of the map. Locate the factory with help of a Black Lotus. The mission ends when the three GLA camps and the main GLA base fall to your forces. The radar van also serves as the GLA's anti-stealth unit. First level: four rebels. Meanwhile, your units will continue to pound away at the enemy forces, and you can send in more hijackers to steal more of the enemy's units. Defeat the remainder of the GLA troops to complete the mission successfully. Third level: serious repair. It's possible to complete the mission before dealing with the Chinese, so it pays to work quickly. Losing an expansion early will set you back significantly, and if you don't protect your expansions with defensive structures or units, your opponent will be able to destroy them with ease. Search the northeastern area of the map to discover another UN crate; grab it to add supplies to your reserves. Be careful, however--there are GLA forces lurking near these civilian structures, and they will attack if you move a Ranger close. There's another supply dock just to the north should you need more, but you should be fine for most of the mission. Bombard an enemy unit and then retreat to reload. Target an enemy vehicle or structure to detonate the terrorist's explosive at close quarters. Maintain position at the bridge and annihilate the American units that attempt to cross. Baikonur Cosmodrome (mission) - Command & Conquer Wiki The GLA forces try to sneak vehicles into your base, and their rocket buggies and long-range Scuds can pick off vehicles and buildings along the northeastern side of your base. Terrorists and bomb trucks are excellent against enemy structures but can be even more useful against enemy units. Command & Conquer: Generals - Zero Hour/USA Mission 3 The GLA must be eliminated. Make sure you place defenses nearby to deal with the cloaked enemy unit. Train infantry and set the rally point in the valley so you can crush the GLA forces that pursue your comrades. The cop cars can't move there, so the mob will be safe. While a training mission is provided to allow new players to become accustomed to the game, players can freely choose which campaign to tackle and at . Demolish the GLA Scud storm to stop its devastating attack. Destroy the dam to free nearby villages from Chinese tyranny. This section is best suited for multiplayer or skirmish mode. You're presented with a problem at the beginning because in a set amount of time the GLA will have the ability to use their Scud Storm superweapon. Use the Black Lotus to destroy the train bridge. Take control of the Cosmodrome. Destroy the tower with your tanks to stop Jarmen from sniping your infantry. Mission Objective: Destroy the convention center and its attached parking structures to stop the terrorist threat. The mission ends once you've accumulated $40,000. If you're the GLA, place tunnel networks near your teammates' bases or expansions so you can quickly move reinforcements to assist. Sinking most of your resources into an air force is a viable strategy, but these units must be protected. A-10 Strike - A-10 Thunderbolts destroy buildings, vehicles, and infantry. The bunker can house infantry providing additional firepower, the Gatling cannon gives the Overlord tank support against enemy infantry, and the speaker tower heals any wounded units around the tank. Start gathering supplies and use two workers to begin further base construction (train more workers at your supply stash so you can gather supplies more quickly). Capture one of the enemy's attacking vehicles to create quite a diversion. The Crusader can be upgraded with the "battle drone," primarily for repair, and the "spy drone," for improving sight radius and scouting. Fight your way up to the eastern hill. You can also launch a direct assault on the center and its defenses. When moving these trucks near the enemy GLA base, keep your own GLA forces away and they won't suspect danger. Their stealth ability should keep them intact for their attack run and their return to the airfield to reload. Send a Ranger to the southeast area of the map (just north of the beach). Against ground targets, the quad cannon suffers against armored enemies. Furious fighting in the early game could provide the experience necessary to reach the three-star general level quickly. Walkthrough/FAQ - IGN Addons - Contra mod for C&C: Generals Zero Hour - Mod DB Comanches are an excellent defense against any unit lacking anti-air protection, as it doesn't have to return to base to reload. The GLA protects portions of its base with mines, but the eastern edge is relatively clean. You begin with a small base--a command center, an arms dealer, a Stinger site, some workers, and a collection of scattered infantry and vehicles. You'll discover a couple of structures there--an oil refinery and an oil derrick. Firing hand weapons and tossing Molotov cocktails, the angry mob can be effective against infantry, vehicles, and structures. Use the Scorpion tanks against the remaining Chinese vehicles and the bomb trucks to demolish the structures. One is somewhat hidden. The GLA is in close pursuit. This section provides unit descriptions and strategies for the Global Liberation Army. Steer the truck into the center of the approaching infantry and attack. You should also build a detention center, which permits you to see the enemy locations for a short period of time, and the particle cannon, which you can use to blast away at GLA structures. Mission 7: Nuclear Winter. As the mission introduction reveals, the US forces are in retreat. For this mission, the Battlemaster and dragon tanks are available. Go north and you'll find a small supply pile near the building on the right. Eliminate the rebels with your humvees. Produce a large mixed force of Gatling tanks, Battlemasters, and Overlords (upgraded with Gatling cannons or speaker towers). You begin the mission with Red Guard troops, tank hunters, and a Black Lotus. Place some missile defenders in a humvee for faster, more-mobile anti-tank support. Target the GLA structures throughout the northeastern section of the map. There are two oil derricks and plentiful supply crates just south of the GLA base. To capture it, research "capture building" at the barracks and then use a Red Guard unit to capture the structure. Thankfully, you have plenty of supplies and troops to complete the task. Some of your other units may perish, but the Overlords are expensive to replace. You will have to fight several battles before 100 US units are able to escape. Tomahawk missile launchers are extremely fragile and must be supported with other American forces to be effective. Build barracks and war factory as soon as possible and begin producing Red Guard troops, tank hunters, Battlemasters, Gatling tanks, and dragon tanks. The mob grows over time and can be upgraded at the GLA palace, a structure you can construct during the mission. This section provides unit descriptions and strategies for the USA. Use it to see what your enemy's early game plan is. You automatically request air support to demolish the row of tanks. The GLA Marauder, which is available only upon spending a one-star general point, is stronger than the Scorpion--it features improved range and better armor. The stealth fighter is the only American air unit that requires a general point. Research "MiG armor" for a 25 percent benefit. Destroy a section of the wall that is wide enough that your forces can maneuver inside without fear of being shot at by garrisoned GLA troops. He's feature-packed: He uses stealth, he carries a knife for silent infantry killing, he uses an awesome firearm that's most effective against infantry, and he can place timed or remote charges on structures. The spy drone is arguably the Americans' most valuable asset, particularly in the early game. 1 Island 1 2 Island 2 - Capturing the Tomahawk 2.1 Hard Difficulty/Paladin promotion 3 Island 2 - Capturing the Reactors 4 Island 3 - Liberating the Arms Dealer 5 Island 3 - Moving North 6 Island 3 - Liberating the Command Center 7 Island 4 - Attacking the American Base 8 Expedited Version 9 Super-Expedited Version 10 Hard Difficulty Expedited Third level: 36 projectiles. You can bombard the Scud storm with fuel air bombs and air strikes. US forces are in full retreat. Command & Conquer: Generals - Wikipedia There are supply docks here that can be used to increase your income. When you have a large army, advance toward the GLA base along the northern edge of the map so you reach the Scud storm as quickly as possible. The GLA is no match for your horde of Battlemasters and Red Guard troops. It's located in the southwest corner of the map. One exception to this rule is the GLA angry mob, which is better countered with the Gatling tank. Bolster your force with Gatling tanks, Battlemasters, Red Guard troops (you can spend a general point to produce veteran Red Guard units, if you wish), and tank hunters. Usher units carefully beyond the train and begin the assault on the American base. Utilize the para drop to get Rangers across enemy lines, such as behind an enemy base. Move toward the southeast corner of the map first. Second level: medium repair. The dropping water level has created a land bridge east of your starting position. You can also use the Gatling tank against air units, so harass American Chinook collectors as well. Third level: serious repair. Send your construction dozer onto the land bridge to the east. Move a unit to the eastern side of your base--there's a UN crate there for added supplies. In addition to the above, combine the spy drone with the Tomahawk for a devastating attack. The missiles there will deliver toxin to our enemies. Find the arms dealer at the end of the narrow path south of your base. Second level: 24 projectiles. Completing the first objective is rather simple. For those of us that enjoy Shockwave, this is something entirely less serious. Check out your base. There's also an oil refinery and an oil derrick in the northern section of the map--they're across the river, in GLA territory. The technical is one of three GLA vehicles that can be upgraded by running over the scrap left behind by destroyed enemy vehicles. Crush the Stinger sites, tunnel networks, and anything else within range (even stationary GLA infantry and vehicles). Garrison the Red Guard in a troop crawler for fast transport, which is useful in reaching remote oil derricks quickly (a purchased troop crawler comes equipped with Red Guard unit inside). Rocket buggies are easily destroyed if left in range of enemy units. As an all-purpose infantry killer, the Chinese Gatling tank serves its purpose well. Maneuver a unit into the southwestern corner to discover two Overlord tanks, one of the most powerful units in the Chinese army. . Zero Hour Remade Campaign! mod - Mod DB The supplies lie in an area enclosed by a fence. Keep them safe and in good condition, as you can use them alone to destroy the GLA bunkers and Stinger sites in the area. Find an oil derrick south of the American base. You can gather cash by destroying US units or structures. Intercept these deliveries for our cause. GLA has taken over Balykchy. Use your barracks to produce Red Guard troops and tank hunters and set their rally point east of your base as well. But expansion isn't a cut-and-dried affair. Immobile when firing, the nuke cannon settles in and then launches a small nuclear warhead at the designated target. Avoid moving infantry through the middle of town (near the broken-down Overlord). Gather the supply crate left behind to add the cash to your reserves. He can provide some new weapons for the cause. Bombard GLA targets with your Tomahawk launchers, but protect these fragile vehicles carefully. Demolish the arms dealer located on the upper left of the GLA base first. Submit a tip or alternate strategy. Use the Red Guard to garrison civilian structures or capture oil derricks, refineries, and hospitals. Use a rebel to capture it (you must research capture building at the barracks first). The cell must be eradicated. This is effective on small maps, particularly in a one-on-one battle. You can uproot these troops with Rangers armed with flash bang grenades or bombard the walls with Tomahawk launchers at long range. Against an American opponent, it's virtually mandatory to keep groups of quad cannons within your attack group or defenses at all times. Reinforce these units with additional humvees, Crusaders, and assorted infantry (which can be garrisoned in the humvees). Soon the GLA forces will be able to cross this land bridge and attack your base. Drive the trucks carrying the nuclear warheads out of your base and toward the traitor base in the northeast corner of the map. Mission Objective: Destroy the GLA forces to the northeast. You must reach the $30,000 plateau before receiving your next goal. Avoid tangling with infantry unless you plan to run them over. Mission Objective: Destroy all GLA forces and structures. Don't get hit by the train! Monitor your particle cannon countdown and use the weapon on the GLA buildings when it's ready. This comprehensive GameSpot Complete Walkthrough to Command & Conquer: Generals includes unit strategies, general points, and mission walkthroughs for China, the GLA, and the USA, as well as multiplayer tips and more. Command and Conquer Generals is a massive step for the C&C series, new units factions and super weapons, skirmish also had medels to get vs the CPU.Playlist:. Set your war factory waypoint to the map's center (or wherever your current units are). It won't take long to finish off the remaining GLA forces in the immediate area. Command & Conquer: Generals/Walkthrough - StrategyWiki Locate a tightly packed group of enemy units and fire the superweapon. The GLA workers are extremely weak and often huddle up in close quarters. Watch for anti-air defenses, however--the plane could get shot down. The spy drone helps you plan ahead. It's a vicious cycle. Gaining and maintaining control of additional supply docks can make or break both one-on-one and team games. You have barracks but little else. Eliminate the workers collecting the supplies to cut down the GLA's reinforcements. Increase the rocket buggy's damage by 25 percent by researching AP rockets, which are also available at the black market. Produce a mixture of tanks, humvees (loaded with Rangers and missile defenders), and Tomahawks. Build barracks, a palace, and several defensive structures (Stinger sites and tunnel networks) around the northern edge of your base. For example, send out a loaded troop crawler upon discovering the location of an oil derrick, hospital, or important civilian building that should be garrisoned with your troops. Zero Hour Missions - Downloads - C&C Labs If you're playing as the GLA against China, send one terrorist to each truck (though a single terrorist's detonation could take out a group of trucks) and the remaining terrorists to the supply center. Keep a radar van alive so you won't lose the minimap view; a radar blackout doesn't bode well for maintaining solid defense. Locate the GLA base structures, particularly the Scud storm in the map's center, and when it's ready, launch the nuke. Keep a couple of Battlemasters behind and place them just to the north of your base and within firing range of your base's northeastern border (but not too close). Before crossing the bridge, search the roads along the southern part of the map to receive additional reinforcements. Keep the region from its imperialist grasp. Upon firing its rockets, the Comanche switches to its nose cannon while the rockets reload. Approach the last GLA base. Erect some Patriot missile defenders along the northwest side of your base. Search the roads south of your base to locate a ferry. Advance along the road northeast and lead with your tanks. Keep a hijacker close during an impending skirmish. Enjoy your victory parade! This is truly a free-form mission, as there are so many ways to destroy the GLA. It's especially useful in frying troops garrisoned in a civilian building. The missile defender is the American equivalent of China's tank hunter and the GLA's RPG trooper. Use the arms dealer to construct Scorpion tanks (use against structures and vehicles) and technicals (use against infantry). American air support assists against the entrenched GLA forces and their tunnel network defenses. The reload time, combined with the buggy's speed, encourages hit-and-run tactics. First Goal: Collect $20,000 by taking the UN convoy's crates. Annihilate the GLA barracks and arms dealer on sight--this prevents them from building more infantry and vehicles. Rangers can also be delivered to a designated area by spending "general points" on the "para drop" ability. Canvass the western area of the map and destroy all the GLA structures you encounter. The rebel can also benefit from the "capture building" upgrade (researched at the barracks), which allows the rebel to capture important civilian structures and enemy buildings. Eliminate the car bombs on approach--don't let these GLA units get too close to your forces, as they can take several units out with one blast. Most of your missiles will get through (fire all Tomahawks in a single volley, not staggered). Leave a handful of vehicle and infantry defenders and send the rest back to your base. Increase the power of your Gatling tanks with the "chain guns" upgrade and increase the power of your dragon tanks with the "black napalm" upgrade--both offered at the war factory. An attack must be launched immediately. In terms of gaining the upper hand in battle, bomb trucks are most effective against a cluster of enemy units. Support your Battlemaster and Overlords with anti-infantry and anti-air Gatling tanks. Hide another in a corner of your base to serve as your radar, as the other vans may be destroyed in combat. The PT boat shown near Team 1 cannot be used in this mission. American pilots are down in GLA territory, and you're put in charge of their rescue. Crush the structures in the southern section of the map. Your ground forces can be aided by a vast array of specialized weaponry, including the Spectre Gunship, A10 Missile Strike, Fuel Air Bomb, Leaflet Drop, Scud Storm, Particle Cannon, and Anthrax Bomb. Each Overlord tank can be improved with a bunker, a Gatling cannon, or a speaker tower. Position some humvees there as well, to mow down any GLA infantry units that attempt to penetrate your base defenses. Use your vehicles to lead the mobs toward these buildings. Mission Map AOD - Level Ups N/A Start out slow with just rebels to built. Split your army into at least four groups: Crusaders and missile defenders to use against GLA structures and vehicles, humvees and Rangers to use against GLA infantry, Tomahawk missile launchers to bombard defensive emplacements from long range, and Comanche helicopters to launch air strikes against GLA positions. In a team game, disguise the bomb truck as one of your enemy's units and then send the bomb into his or her ally's base. Drown the GLA with Chinese forces. Final Goal: Collect $40,000 in supplies by raiding the US base. Search the southeast area of the map for a couple of oil derricks. The GLA wishes to capture the rocket and install its own warhead. Command & Conquer. Many multiplayer maps also include oil derricks. Follow up with barracks, a war factory, and an airfield as desired. Utilize the Battlemaster against enemy armored vehicles or structures. Protect it with a squad of Red Guard units. The rocket gantry is just north of the American base. Use its speed! Third level: three A-10 Thunderbolts. When the second dozer emerges, build a supply center close to the northern end of the courtyard that makes up your base area. Spread out your structures. As with other aircraft, the stealth fighter is extremely fragile and expensive--use it with care! Finally, find another UN supply crate in the market just west of the hospital. Build barracks and an arms dealer initially.
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command and conquer: generals missions